gffa: Star Wars: Galaxy of Adventures | Jedi vs Sith #CRYING ABOUT LUKE SKYWALKER AGAIN Source: gffa
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A Word On 2020
urcadelimabean: lumber-jack-white: After watching the second-half of the first Democratic primary debate, I’d like to take the time to remind all of you, that it’s ok to duke it out over which candidate should get the primary ticket now, because I certainly do have candidates I love and hate just as you do, but when …
lemongrace: big smug queen energy
sparklymanacakes: Then later, poor Jaina and Genn had to follow me around for 20min while I took screen shots and made them do stupid shit like swim. Source: sparklymanacakes
wow-images: Sitra – Lightforged Draenei Paladin (Via) (Aloija) Source: wow-images
a-40k-author: falchieyan: SPACE SHARK 2 THE REVENGE Primaris marine lieutenant with the head and sword of a Hadron Pit Fighter from the Wrath of Kings game. Spent a while on this dude to make him look a bit battle worn. The old cartoon Street Sharks had a brown hammerhead named Jab, so I freehanded on …
wilwheaton: (via [OC] Introducing Three Halflings in a Trenchcoat, a homebrew Fighter archetype exclusive to halflings for 5e. : DnD) Source: reddit.com
Isn’t another way of throwing more money at the problem to just give the existing team more time, with all the cost of salaries, missed deadlines, license expirations, and wasted marketing taken into consideration. Might not that work better in some cases? For those of us on the outside, games often ship unfinished. I realise that there are budget concerns, but this line of inquiry was about throwing more money at a problem.
askagamedev: Sure, that works sometimes (and its the very reason that publishers occasionally delay releases – the circumstances work out). It’s just that there are a lot of side effects to delays that aren’t immediately visible but tend to be extremely expensive. You’ve already covered the additional burn rate of salaries, deadlines, licenses, and marketing. …
sky2fall: Knighthood Jannis Mayr https://www.artstation.com/artwork/oOBnNL @wearepaladin Source: sky2fall
kianahamm: Because of the Archangels’ unique anatomy, their most unarmored area is along the spine. As a result, the most effective way to kill them is to literally stab them in the back.