prokopetz: Reasons why Dungeons & Dragons is the miniature golf of tabletop RPGs: A connected series of set-piece challenges, each revolving around a particular gimmick Ideal group size is exactly four Caters both to players who like to carefully analyse all the angles and players who just want to hit things with sticks Long, narrow, …
Tag Archives: D&D
is raising a baby tiefling harder than raising a human baby?
japhers: OK SO WE KINDA HAD A CONVERSATION WITH THE DM ABOUT THIS ONCE we called it the Demonic Phase of their development
sushinfood: ohclarkegriffin: how do u wanna do it to em this is perfection Source: ohclarkegriffin
wearemage: theschneeflocke96: prokopetz: Video game adaptations notwithstanding, most iterations of Dungeons & Dragons do not have a dedicated necromancer class; rather, to the extent that necromancers are permitted as player characters, they’re implemented as a specific build of some more general spellcasting class. The most traditional D&D necromancer is a cleric of a god whose …
st-just: rustingbridges: astriiformes: yunisverse: yknow what i’m just going to give a quick bit of advice for any DnD or whatever tabletop players: if you’re trying to create a character and are stuck on their background, give them a job. Like a normal-ass job. We have a witch in our party, but his greatest contribution …
nudityandnerdery:
prokopetz: prokopetz: rikmach: unseenphil: prokopetz: D&D adventure concept: it turns out that the Fairy Queen doesn’t actually do anything with the sparkles-in-your-eyes and memories-of-a-summer’s-day and other sundry intangibles and abstractions she’s been scamming mortals out of for the last few centuries. Whatever she had planned for them didn’t pan out, but she never ordered her …
dailydungeondelves: Priorities
dailydungeondelves: YOU LET ME ROLL FOR IT YOU CAN’T TAKE IT BACK
dailydungeondelves: Alignment can bring so much to a character